36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
#ifndef ANIMATIONSET_HPP_INCLUDED
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#define ANIMATIONSET_HPP_INCLUDED
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#include "CacheableNode.hpp"
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#include "../JavaClass/Class.hpp"
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#include <vector>
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#include <cstdint>
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#include "Skin.hpp"
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#include "FrameAngles.hpp"
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namespace Internal
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{
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class AnimationSet : public CacheableNode
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{
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public:
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AnimationSet(const void* Obj);
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AnimationSet() = default;
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AnimationSet(AnimationSet&& Obj) = default;
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AnimationSet(const AnimationSet& Obj) = default;
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AnimationSet& operator=(AnimationSet&& Obj) = default;
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AnimationSet& operator=(const AnimationSet& Obj) = default;
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static Class GetClass();
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std::vector<std::vector<FrameAngles>> GetFrameAngles() const;
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std::vector<FrameAngles> GetFrameAngles(std::int32_t I) const;
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FrameAngles GetFrameAngles(std::int32_t I, std::int32_t II) const;
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Skin GetSkin() const;
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std::int32_t GetMatrixIndex() const;
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};
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}
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#endif // ANIMATIONSET_HPP_INCLUDED
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