33 lines
867 B
C++
33 lines
867 B
C++
#ifndef GAMEMODEL_HPP_INCLUDED
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#define GAMEMODEL_HPP_INCLUDED
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#include "../JavaClass/Object.hpp"
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#include "../JavaClass/Class.hpp"
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#include <cstdint>
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#include "Renderable.hpp"
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class GameModel : public Object
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{
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public:
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GameModel();
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GameModel(const void* Obj);
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GameModel(const GameModel& G);
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static Class GetClass();
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std::int32_t GetAngle() const;
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std::int32_t GetFlags() const;
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std::int32_t GetHash() const;
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std::int32_t GetHeight() const;
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std::int32_t GetOffsetX() const;
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std::int32_t GetOffsetY() const;
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std::int32_t GetPlane() const;
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std::int32_t GetRelativeX() const;
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std::int32_t GetRelativeY() const;
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Renderable GetRenderable() const;
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std::int32_t GetX() const;
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std::int32_t GetY() const;
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};
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#endif // GAMEMODEL_HPP_INCLUDED
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