AlpacaLibrary/Include/Core/Classes/GameModel.hpp

33 lines
867 B
C++

#ifndef GAMEMODEL_HPP_INCLUDED
#define GAMEMODEL_HPP_INCLUDED
#include "../JavaClass/Object.hpp"
#include "../JavaClass/Class.hpp"
#include <cstdint>
#include "Renderable.hpp"
class GameModel : public Object
{
public:
GameModel();
GameModel(const void* Obj);
GameModel(const GameModel& G);
static Class GetClass();
std::int32_t GetAngle() const;
std::int32_t GetFlags() const;
std::int32_t GetHash() const;
std::int32_t GetHeight() const;
std::int32_t GetOffsetX() const;
std::int32_t GetOffsetY() const;
std::int32_t GetPlane() const;
std::int32_t GetRelativeX() const;
std::int32_t GetRelativeY() const;
Renderable GetRenderable() const;
std::int32_t GetX() const;
std::int32_t GetY() const;
};
#endif // GAMEMODEL_HPP_INCLUDED