42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
#ifndef PROJECTILE_HPP_INCLUDED
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#define PROJECTILE_HPP_INCLUDED
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#include "Renderable.hpp"
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#include "../JavaClass/Class.hpp"
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#include <cstdint>
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namespace Internal
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{
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class Projectile : public Renderable
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{
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public:
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Projectile(const void* Obj);
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Projectile() = default;
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Projectile(Projectile&& Obj) = default;
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Projectile(const Projectile& Obj) = default;
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Projectile& operator=(Projectile&& Obj) = default;
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Projectile& operator=(const Projectile& Obj) = default;
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static Class GetClass();
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std::int32_t GetAnimationFrame() const;
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std::int32_t GetEndTick() const;
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double GetHeight() const;
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std::int32_t GetID() const;
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std::int32_t GetInteractIndex() const;
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bool GetMoving() const;
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std::int32_t GetPlane() const;
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std::int32_t GetRotationX() const;
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std::int32_t GetRotationY() const;
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std::int32_t GetStartTick() const;
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double GetVelocityY() const;
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double GetVelocityX() const;
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double GetX() const;
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double GetY() const;
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};
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}
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#endif // PROJECTILE_HPP_INCLUDED
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