36 lines
978 B
C++
36 lines
978 B
C++
#ifndef GAMEOBJECT_HPP_INCLUDED
|
|
#define GAMEOBJECT_HPP_INCLUDED
|
|
|
|
#include "../JavaClass/Object.hpp"
|
|
#include "../JavaClass/Class.hpp"
|
|
#include <cstdint>
|
|
#include "Renderable.hpp"
|
|
|
|
namespace Internal
|
|
{
|
|
class GameObject : public Object
|
|
{
|
|
public:
|
|
GameObject();
|
|
GameObject(const void* Obj);
|
|
GameObject(const GameObject& G);
|
|
static Class GetClass();
|
|
|
|
std::int32_t GetAngle() const;
|
|
std::int32_t GetFlags() const;
|
|
std::int32_t GetHash() const;
|
|
std::int32_t GetHeight() const;
|
|
std::int32_t GetOffsetX() const;
|
|
std::int32_t GetOffsetY() const;
|
|
std::int32_t GetPlane() const;
|
|
std::int32_t GetRelativeX() const;
|
|
std::int32_t GetRelativeY() const;
|
|
Renderable GetRenderable() const;
|
|
std::int32_t GetX() const;
|
|
std::int32_t GetY() const;
|
|
|
|
};
|
|
}
|
|
|
|
#endif // GAMEOBJECT_HPP_INCLUDED
|