AlpacaLibrary/Include/Game/Interactable/GroundItem.hpp

36 lines
1.0 KiB
C++

#ifndef INTERACTABLEGROUNDITEM_HPP_INCLUDED
#define INTERACTABLEGROUNDITEM_HPP_INCLUDED
#include "../../Core/Classes/GroundItem.hpp"
#include "../../Core/Classes/ObjectInfo.hpp"
#include "../../Core/Types/Tile.hpp"
#include "../../Core/Types/Point.hpp"
#include "../../Core/Types/Convex.hpp"
#include <cstdint>
namespace Interactable
{
class GroundItem : public Internal::GroundItem
{
private:
std::int32_t X;
std::int32_t Y;
public:
GroundItem(const Internal::GroundItem& G);
GroundItem(const Internal::GroundItem& G, std::int32_t X, std::int32_t Y);
GroundItem(const GroundItem& G);
std::int32_t GetID() const;
std::string GetName() const;
Tile GetTile() const;
Internal::ObjectInfo GetInfo() const;
std::vector<Point> GetModel() const;
Convex GetConvex() const;
operator Internal::GroundItem() const;
};
}
#endif // INTERACTABLEGROUNDITEM_HPP_INCLUDED