AlpacaLibrary/Include/Game/Interactable/GraphicsObject.hpp

36 lines
1.1 KiB
C++

#ifndef INTERACTABLEGRAPHICSOBJECT_HPP_INCLUDED
#define INTERACTABLEGRAPHICSOBJECT_HPP_INCLUDED
#include "../../Core/Classes/GraphicsObject.hpp"
#include "../../Core/Types/Tile.hpp"
#include "../../Core/Types/Box.hpp"
#include "../../Core/Types/Convex.hpp"
#include "../../Core/Types/Wireframe.hpp"
#include <cstdint>
namespace Interactable
{
class GraphicsObject : public Internal::GraphicsObject
{
public:
GraphicsObject(const Internal::GraphicsObject& G);
GraphicsObject() = default;
GraphicsObject(GraphicsObject&& Obj) = default;
GraphicsObject(const GraphicsObject& Obj) = default;
GraphicsObject& operator=(GraphicsObject&& Obj) = default;
GraphicsObject& operator=(const GraphicsObject& Obj) = default;
std::vector<Point> GetModel() const;
Wireframe GetWireframe() const;
Convex GetConvex() const;
Box GetBox() const;
double GetVisibility() const;
Tile GetTile() const;
};
}
#endif // INTERACTABLEGRAPHICSOBJECT_HPP_INCLUDED