AlpacaLibrary/Include/Core/Classes/GameObject.hpp

36 lines
978 B
C++

#ifndef GAMEOBJECT_HPP_INCLUDED
#define GAMEOBJECT_HPP_INCLUDED
#include "../JavaClass/Object.hpp"
#include "../JavaClass/Class.hpp"
#include <cstdint>
#include "Renderable.hpp"
namespace Internal
{
class GameObject : public Object
{
public:
GameObject();
GameObject(const void* Obj);
GameObject(const GameObject& G);
static Class GetClass();
std::int32_t GetAngle() const;
std::int32_t GetFlags() const;
std::int64_t GetHash() const;
std::int32_t GetHeight() const;
std::int32_t GetOffsetX() const;
std::int32_t GetOffsetY() const;
std::int32_t GetPlane() const;
std::int32_t GetRelativeX() const;
std::int32_t GetRelativeY() const;
Renderable GetRenderable() const;
std::int32_t GetX() const;
std::int32_t GetY() const;
};
}
#endif // GAMEOBJECT_HPP_INCLUDED