AlpacaLibrary/Include/Game/Tools/Worlds.hpp

34 lines
852 B
C++

#ifndef WORLDS_HPP_INCLUDED
#define WORLDS_HPP_INCLUDED
#include "../../Core/Classes/World.hpp"
#include <functional>
#include <cstdint>
#include <string>
#include <vector>
namespace Worlds
{
bool Refresh();
bool SwitchWorld(const Internal::World& World);
bool SwitchWorld(std::int32_t WorldID);
std::int32_t GetCurrent();
std::vector<Internal::World> GetAll();
std::int32_t GetIndexOf(const Internal::World& World);
std::int32_t GetIndexOf(std::int32_t WorldID);
std::vector<Internal::World> GetF2P();
std::vector<Internal::World> GetP2P();
bool IsP2P(const Internal::World& World);
bool IsP2P(std::int32_t WorldID);
Internal::World GetBy(std::int32_t WorldID);
std::vector<Internal::World> GetBy(const std::function<bool (const Internal::World&)>& Filter);
}
#endif // WORLDS_HPP_INCLUDED