AlpacaLibrary/Include/Core/Classes/Character.hpp

42 lines
1.2 KiB
C++

#ifndef CHARACTER_HPP_INCLUDED
#define CHARACTER_HPP_INCLUDED
#include "Renderable.hpp"
#include "../JavaClass/Class.hpp"
#include <cstdint>
#include "LinkedList.hpp"
#include <string>
#include <vector>
namespace Internal
{
class Character : public Renderable
{
public:
Character();
Character(const void* Obj);
Character(const Character& C);
static Class GetClass();
std::int32_t GetAngle() const;
std::int32_t GetAnimationDelay() const;
std::int32_t GetAnimationFrame() const;
std::int32_t GetAnimationID() const;
LinkedList GetCombatInfo() const;
std::int32_t GetGraphicsFrame() const;
std::int32_t GetGraphicsID() const;
std::int32_t GetInteractIndex() const;
std::string GetOverhead() const;
std::vector<std::int32_t> GetPathX() const;
std::vector<std::int32_t> GetPathY() const;
std::int32_t GetPoseAnimationFrame() const;
std::int32_t GetPoseAnimationID() const;
std::int32_t GetSubPoseAnimationID() const;
std::int32_t GetX() const;
std::int32_t GetY() const;
};
}
#endif // CHARACTER_HPP_INCLUDED