32 lines
786 B
C++
32 lines
786 B
C++
#ifndef SCENETILE_HPP_INCLUDED
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#define SCENETILE_HPP_INCLUDED
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#include "Node.hpp"
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#include "../JavaClass/Class.hpp"
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#include "DecorativeObject.hpp"
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#include <vector>
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#include "GameObject.hpp"
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#include "GroundObject.hpp"
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#include <cstdint>
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#include "WallObject.hpp"
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class SceneTile : public Node
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{
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public:
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SceneTile();
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SceneTile(const void* Obj);
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SceneTile(const SceneTile& G);
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static Class GetClass();
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DecorativeObject GetDecorativeObject() const;
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std::vector<GameObject> GetGameObjects() const;
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GroundObject GetGroundObject() const;
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std::int32_t GetPlane() const;
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WallObject GetWallObject() const;
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std::int32_t GetX() const;
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std::int32_t GetY() const;
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};
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#endif // SCENETILE_HPP_INCLUDED
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