#ifndef PAINT_HPP_INCLUDED #define PAINT_HPP_INCLUDED #include #include "Types/Convex.hpp" #include "Types/Tile.hpp" /** @addtogroup Core * @{ */ class Paint { public: static std::uint32_t* GetPixels(); static void Clear(); static void DrawPoint(const Point& P, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawPoints(const std::vector& Points, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawLine(const Point& A, const Point& B, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawLines(const std::vector& A, const std::vector& B, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawBox(const Box& B, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawSquare(const Box& B, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawConvex(const Convex& C, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawTile(const Tile& T, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); static void DrawModel(const std::vector& Model, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha); }; /** @} */ #endif // PAINT_HPP_INCLUDED