#ifndef STATS_HPP_INCLUDED #define STATS_HPP_INCLUDED #include namespace Stats { typedef enum SKILLS { ATTACK, DEFENCE, STRENGTH, HITPOINTS, RANGE, PRAYER, MAGIC, COOKING, WOODCUTTING, FLETCHING, FISHING, FIREMAKING, CRAFTING, SMITHING, MINING, HERBLORE, AGILITY, THIEVING, SLAYER, FARMING, RUNECRAFT, HUNTER, CONSTRUCTION, ALL } SKILLS; bool IsOpen(); bool Open(bool UseHotkey = false); std::int32_t GetTabHotkey(); std::int32_t GetWeight(); std::int32_t GetRunEnergy(); std::int32_t GetCurrentLevel(SKILLS Skill); std::int32_t GetRealLevel(SKILLS Skill); std::int64_t GetExperience(SKILLS Skill); std::int32_t GetExperienceTo(SKILLS Skill, std::int32_t Level); } #endif // STATS_HPP_INCLUDED