#ifndef WORLDS_HPP_INCLUDED #define WORLDS_HPP_INCLUDED #include "../../Core/Classes/World.hpp" #include #include #include #include /** @addtogroup Tools * @{ */ namespace Worlds { bool Refresh(); bool SwitchWorld(Internal::World World); bool SwitchWorld(std::int32_t WorldID); std::int32_t GetCurrent(); std::vector GetAll(); std::int32_t GetIndexOf(Internal::World World); std::int32_t GetIndexOf(std::int32_t WorldID); std::vector GetF2P(); std::vector GetP2P(); bool IsP2P(Internal::World World); bool IsP2P(std::int32_t WorldID); Internal::World GetBy(std::int32_t WorldID); std::vector GetBy(const std::function& Filter); } /** @} */ #endif // WORLDS_HPP_INCLUDED