#ifndef DYNAMICOBJECT_HPP_INCLUDED #define DYNAMICOBJECT_HPP_INCLUDED #include "Renderable.hpp" #include "../JavaClass/Class.hpp" #include "Animation.hpp" #include namespace Internal { class DynamicObject : public Renderable { public: DynamicObject(const void* Obj); DynamicObject() = default; DynamicObject(DynamicObject&& Obj) = default; DynamicObject(const DynamicObject& Obj) = default; DynamicObject& operator=(DynamicObject&& Obj) = default; DynamicObject& operator=(const DynamicObject& Obj) = default; static Class GetClass(); Animation GetAnimation() const; std::int32_t GetAnimationFrame() const; std::int32_t GetID() const; std::int32_t GetOrientation() const; std::int32_t GetPlane() const; std::int32_t GetType() const; std::int32_t GetX() const; std::int32_t GetY() const; }; } #endif // DYNAMICOBJECT_HPP_INCLUDED