#ifndef STATS_HPP_INCLUDED #define STATS_HPP_INCLUDED #include /** @addtogroup GameTabs * @{ */ class Stats { public: typedef enum SKILLS { ATTACK, DEFENCE, STRENGTH, HITPOINTS, RANGE, PRAYER, MAGIC, COOKING, WOODCUTTING, FLETCHING, FISHING, FIREMAKING, CRAFTING, SMITHING, MINING, HERBLORE, AGILITY, THIEVING, SLAYER, FARMING, RUNECRAFT, HUNTER, CONSTRUCTION } SKILLS; static bool IsOpen(); static bool Open(); static std::int32_t GetWeight(); static std::int32_t GetRunEnergy(); static std::int32_t GetCurrentLevel(SKILLS Skill); static std::int32_t GetRealLevel(SKILLS Skill); static std::int32_t GetExperience(SKILLS Skill); static std::int32_t GetExperienceTo(SKILLS Skill, std::int32_t Level); }; /** @} */ #endif // STATS_HPP_INCLUDED