#ifndef WALLOBJECT_HPP_INCLUDED #define WALLOBJECT_HPP_INCLUDED #include "../JavaClass/Object.hpp" #include "../JavaClass/Class.hpp" #include #include "Renderable.hpp" namespace Internal { class WallObject : public Object { public: WallObject(const void* Obj); WallObject() = default; WallObject(WallObject&& Obj) = default; WallObject(const WallObject& Obj) = default; WallObject& operator=(WallObject&& Obj) = default; WallObject& operator=(const WallObject& Obj) = default; static Class GetClass(); std::int32_t GetFlags() const; std::int64_t GetHash() const; std::int32_t GetHeight() const; std::int32_t GetOrientation() const; std::int32_t GetOrientation2() const; Renderable GetRenderable() const; Renderable GetRenderable2() const; std::int32_t GetX() const; std::int32_t GetY() const; std::int32_t GetZ() const; }; } #endif // WALLOBJECT_HPP_INCLUDED