#ifndef COMBAT_HPP_INCLUDED #define COMBAT_HPP_INCLUDED #include #include /** @addtogroup GameTabs * @{ */ namespace Combat { bool IsOpen(); bool Open(); std::int32_t GetHealth(); std::int32_t GetMaxHealth(); std::int32_t GetSpecialAttack(); bool IsSpecialAttacking(); bool ToggleSpecialAttack(bool Toggle); bool IsPoisoned(); bool HasPoisonImmunity(); bool IsAutoRetaliating(); bool ToggleAutoRetaliate(bool Toggle); std::int32_t GetStyleIndex(); std::string GetStyleString(); bool SetStyle(const std::string& Style); bool SetStyle(std::int32_t Index); }; /** @} */ #endif // COMBAT_HPP_INCLUDED