#ifndef SCENETILE_HPP_INCLUDED #define SCENETILE_HPP_INCLUDED #include "Node.hpp" #include "../JavaClass/Class.hpp" #include "DecorativeModel.hpp" #include #include "GameModel.hpp" #include "GroundModel.hpp" #include #include "WallModel.hpp" class SceneTile : public Node { public: SceneTile(); SceneTile(const void* Obj); SceneTile(const SceneTile& G); static Class GetClass(); DecorativeModel GetDecorativeModel() const; std::vector GetGameModels() const; GroundModel GetGroundModel() const; std::int32_t GetPlane() const; WallModel GetWallModel() const; std::int32_t GetX() const; std::int32_t GetY() const; }; #endif // SCENETILE_HPP_INCLUDED