#ifndef GAMEMODEL_HPP_INCLUDED #define GAMEMODEL_HPP_INCLUDED #include "../JavaClass/Object.hpp" #include "../JavaClass/Class.hpp" #include #include "Renderable.hpp" class GameModel : public Object { public: GameModel(); GameModel(const void* Obj); GameModel(const GameModel& G); static Class GetClass(); std::int32_t GetAngle() const; std::int32_t GetFlags() const; std::int32_t GetHash() const; std::int32_t GetHeight() const; std::int32_t GetOffsetX() const; std::int32_t GetOffsetY() const; std::int32_t GetPlane() const; std::int32_t GetRelativeX() const; std::int32_t GetRelativeY() const; Renderable GetRenderable() const; std::int32_t GetX() const; std::int32_t GetY() const; }; #endif // GAMEMODEL_HPP_INCLUDED