#ifndef LOGOUT_HPP_INCLUDED #define LOGOUT_HPP_INCLUDED #include "../../../Core/Types/Box.hpp" #include "../../../Core/Classes/World.hpp" #include "../../../Core/Classes/Widget.hpp" #include #include /** @addtogroup GameTabs * @{ */ class Logout { public: static bool IsOpen(); static bool Open(); static bool LogoutPlayer(); static bool IsWorldSwitcherOpen(); static bool OpenWorldSwitcher(); static bool OpenWorldSwitcher(bool OpenInventory); static bool WorldSwitcherScrollTo(Internal::World World); static bool WorldSwitcherScrollTo(std::int32_t WorldID); static bool SwitchWorld(Internal::World World); static bool SwitchWorld(std::int32_t WorldID); static std::vector GetFavoriteWorlds(); static Internal::Widget GetWorldWidget(Internal::World World); static Internal::Widget GetWorldWidget(std::int32_t WorldID); }; /** @} */ #endif // LOGOUT_HPP_INCLUDED