#ifndef PRAYER_HPP_INCLUDED #define PRAYER_HPP_INCLUDED #include #include namespace Prayer { typedef enum PRAYERS { THICK_SKIN, BURST_OF_STRENGTH, CLARITY_OF_THOUGHT, SHARP_EYE, MYSTIC_WILL, ROCK_SKIN, SUPERHUMAN_STRENGTH, IMPROVED_REFLEXES, RAPID_RESTORE, RAPID_HEAL, PROTECT_ITEM, HAWK_EYE, MYSTIC_LORE, STEEL_SKIN, ULTIMATE_STRENGTH, INCREDIBLE_REFLEXES, PROTECT_FROM_MAGIC, PROTECT_FROM_MISSILES, PROTECT_FROM_MELEE, EAGLE_EYE, MYSTIC_MIGHT, RETRIBUTION, REDEMPTION, SMITE, PRESERVE, CHIVALRY, PIETY, RIGOUR, AUGURY } PRAYERS; bool IsOpen(); bool Open(bool UseHotkey = false); std::int32_t GetTabHotkey(); std::int32_t GetPoints(); bool HasLevel(PRAYERS Prayer); bool IsActive(PRAYERS Prayer); bool AllActive(const std::vector& Prayers); bool WaitPrayer(std::uint32_t Duration, std::uint32_t Step, PRAYERS Prayer, bool Active); bool Activate(PRAYERS Prayer); bool Deactivate(PRAYERS Prayer); std::vector GetActivePrayers(); } #endif // PRAYER_HPP_INCLUDED