Release 1.13

master
Kasi 2018-12-08 19:31:58 +00:00
parent 27e491ec4d
commit fc3a11208e
7 changed files with 28 additions and 32 deletions

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@ -3,6 +3,18 @@
#include "../../Include/Core/Types/Logger.hpp"
#define DEBUG_VERBOSE_LOG Debug::Verbose << __PRETTY_FUNCTION__ << " > "
#define DEBUG_VERBOSE_LOG_END --Debug::Verbose << __PRETTY_FUNCTION__ << " > "
#define DEBUG_VERBOSE_START Debug::Verbose++ << __PRETTY_FUNCTION__ << " > Started" << std::endl
#define DEBUG_VERBOSE_SUCCESS --Debug::Verbose << __PRETTY_FUNCTION__ << " > Succeeded > "
#define DEBUG_VERBOSE_SUCCESS_NOINFO --Debug::Verbose << __PRETTY_FUNCTION__ << " > Succeeded" << std::endl
#define DEBUG_VERBOSE_SUCCESS_EOF --Debug::Verbose << " > Succeeded > Reached end of function" << std::endl
#define DEBUG_VERBOSE_FAIL --Debug::Verbose << __PRETTY_FUNCTION__ << " > Failed > "
#define DEBUG_VERBOSE_FAIL_NOINFO --Debug::Verbose << __PRETTY_FUNCTION__ << " > Failed" << std::endl;
#define DEBUG_VERBOSE_FAIL_EOF --Debug::Verbose << __PRETTY_FUNCTION__ << " > Failed > Reached end of function" << std::endl
class Debug
{
public:

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@ -227,6 +227,7 @@ namespace Internal
ItemContainer GetItemContainer(std::int32_t ID);
NPC GetNPC(std::int32_t Index);
Player GetPlayer(std::int32_t Index);
std::int32_t GetTileHeight(std::int32_t X, std::int32_t Y, std::int32_t Z);
std::vector<Point> ProjectModel(const Model& M, std::int32_t LocalX, std::int32_t LocalY,
std::int32_t LocalZ, std::int32_t Angle);
Model GetPlayerModel(std::int64_t ID);

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@ -9,44 +9,23 @@
class Logger : public std::ostream, public std::streambuf
{
public:
/**
* @brief Constructs a Logger, with a Prefix
* @param std::string Prefix The Prefix that's added before a message
* @param bool Enabled Enabled the printing of output sent to the logger, if false no output will be printed
* @par Detailed Description
* Loggers can be used to make it easier to identify whats what in the Log.
* We urge you to instead use our default Loggers, for sake of consistency, however we will not keep you from using the Logger class.
* You will need to add whitespace to the end of a Prefix, if you want to space out the Prefix and the Message.
* @par Example
* @code
* Logger LevelUp("[LEVEL] Gained a Level Up in the Skill");
* LevelUp << "Mining" << std::endl;
* @endcode
*/
Logger(const std::string& Prefix, bool Enabled = true);
/**
* @brief Constructs a Logger, with a function pointer that returns a String
* @param std::string (*Func)() Prefix The Prefix that's added before a message
* @param bool Enabled Enabled the printing of output sent to the logger, if false no output will be printed
*/
Logger(std::string (*Func)(), bool Enabled = true);
/**
* @brief Sets the Enabled state of a logger
* @par Description
* Toggles the state of Enabled in a logger
*/
void SetEnabled(bool Toggle);
/**
* @brief Returns True if the Logger is Enabled
* @return True if the Logger is Enabled
*/
bool IsEnabled() const;
Logger& operator++();
Logger& operator--();
Logger& operator++(int);
Logger& operator--(int);
virtual std::streambuf::int_type overflow(std::streambuf::int_type Char = std::streambuf::traits_type::eof());
~Logger();
private:
std::string Prefix = "";
std::string (*FuncPtr)() = nullptr;
bool Enabled;
std::uint32_t TabCount;
bool MinusAtEndOfNewLine = false;
bool AddAtEndOfNewLine = false;
bool NewLine = true;
};

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@ -69,6 +69,8 @@ class Tile
Tile& operator+=(const Tile& T);
Tile& operator-=(const Tile& T);
operator bool() const;
friend std::ostream& operator<<(std::ostream& OS, const Tile& T);
~Tile();
};

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@ -16,14 +16,14 @@ class Logout
static bool Open();
static bool LogoutPlayer();
static bool IsWorldSwitcherOpen();
static bool OpenWorldSwitcher();
static bool IsWorldSwitcherOpen(bool WaitToLoadWorlds = true);
static bool OpenWorldSwitcher(bool WaitToLoadWorlds = true);
static bool WorldSwitcherScrollTo(const Internal::World& World);
static bool WorldSwitcherScrollTo(std::int32_t WorldID);
static bool SwitchWorld(const Internal::World& World);
static bool SwitchWorld(std::int32_t WorldID);
static bool SwitchWorld(const Internal::World& World, bool AllowPVPWorlds = false, bool SetOnlyWarnAboutDangerousWorlds = false); // SetOnlyWarnAboutFutureWorlds will click "Yes. In future, only warn about dangerous worlds." instead of just "yes"
static bool SwitchWorld(std::int32_t WorldID, bool AllowPVPWorlds = false, bool SetOnlyWarnAboutDangerousWorlds = false); // SetOnlyWarnAboutFutureWorlds will click "Yes. In future, only warn about dangerous worlds." instead of just "yes"
static Interactable::Widget GetWorldWidget(const Internal::World& World);
static Interactable::Widget GetWorldWidget(std::int32_t WorldID);

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@ -125,6 +125,8 @@ class Profile
static void SetRawKeyUpDeviation(double Deviation);
static double GetRawKeyUpDeviation();
static void SetPointGenAccuracy(double Accuracy);
};
/** @} */

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