Release 1.09

master
Kasi 2018-11-22 14:39:29 +00:00
parent 83ae59dadb
commit f948ad44ee
5 changed files with 7 additions and 3 deletions

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@ -169,6 +169,7 @@ namespace Internal
AttackOption GetNPCAttackOption();
IndexableData GetNPCIndexableData();
std::vector<std::int32_t> GetNPCIndices();
Cache GetNPCInfoCache();
Cache GetNPCModelCache();
std::vector<NPC> GetNPCs();
IndexableData GetObjectIndexableData();
@ -229,7 +230,7 @@ namespace Internal
std::vector<Point> ProjectModel(const Model& M, std::int32_t LocalX, std::int32_t LocalY,
std::int32_t LocalZ, std::int32_t Angle);
Model GetPlayerModel(std::int64_t ID);
Model GetNPCModel(std::int32_t ID);
Model GetNPCModel(std::int64_t ID);
Varbit GetVarbit(std::int32_t ID);
Animation GetAnimation(std::int32_t ID);
Frames GetFrames(std::int32_t ID);

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@ -51,8 +51,8 @@ class Chat
UNKNOWN = -1
} CHAT_TYPE;
static std::vector<Internal::MessageNode> GetMessages(CHAT_TYPE Type);
static std::vector<Internal::MessageNode> GetMessages(CHAT_TYPE Type, bool Sort);
static std::vector<Internal::MessageNode> GetMessages(CHAT_TYPE Type, bool Sort = true);
static std::vector<Internal::MessageNode> GetMessages(const std::vector<CHAT_TYPE>& Type, bool Sort = true);
static Internal::MessageNode GetLastMessage(CHAT_TYPE Type);
static DIALOGUE_STATE GetDialogueState();

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@ -35,6 +35,7 @@ class Mainscreen
static bool IsLoggedIn();
static bool IsMoving();
static bool IsAnimating();
static std::string GetUpText();
static bool UpTextContains(const std::string& UpText);

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@ -5,6 +5,7 @@
#include "../../Core/Types/Point.hpp"
#include "../../Core/Classes/Region.hpp"
#include <cstdint>
#include <functional>
/** @addtogroup Interfaces
* @{ */
@ -76,6 +77,7 @@ class Minimap
static bool ClickTile(const Tile& T, std::int32_t Random = 5);
static bool WalkPath(const std::vector<Tile>& Path, std::int32_t Distance, std::int32_t Random);
static bool WalkPath(const std::vector<Tile>& Path, std::int32_t Distance, std::int32_t Random, std::function<bool()> Func);
static bool IsReachable(const Tile& T);

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