Release 1.89
parent
632273a030
commit
b499675fdc
|
@ -5,6 +5,7 @@
|
||||||
#include "../JavaClass/Class.hpp"
|
#include "../JavaClass/Class.hpp"
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include "LinkedList.hpp"
|
#include "LinkedList.hpp"
|
||||||
|
#include "IterableHashTable.hpp"
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
@ -28,8 +29,7 @@ namespace Internal
|
||||||
std::int32_t GetAnimationFrame() const;
|
std::int32_t GetAnimationFrame() const;
|
||||||
std::int32_t GetAnimationID() const;
|
std::int32_t GetAnimationID() const;
|
||||||
LinkedList GetCombatInfo() const;
|
LinkedList GetCombatInfo() const;
|
||||||
std::int32_t GetGraphicsFrame() const;
|
IterableHashTable GetGraphicsHashTable() const;
|
||||||
std::int32_t GetGraphicsID() const;
|
|
||||||
std::vector<std::int32_t> GetHitsplatTicks() const;
|
std::vector<std::int32_t> GetHitsplatTicks() const;
|
||||||
std::vector<std::int32_t> GetHitsplatTypes() const;
|
std::vector<std::int32_t> GetHitsplatTypes() const;
|
||||||
std::vector<std::int32_t> GetHitsplatValues() const;
|
std::vector<std::int32_t> GetHitsplatValues() const;
|
||||||
|
|
|
@ -0,0 +1,29 @@
|
||||||
|
#ifndef GRAPHICSNODE_HPP_INCLUDED
|
||||||
|
#define GRAPHICSNODE_HPP_INCLUDED
|
||||||
|
|
||||||
|
#include "Node.hpp"
|
||||||
|
#include "../JavaClass/Class.hpp"
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace Internal
|
||||||
|
{
|
||||||
|
class GraphicsNode : public Node
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
GraphicsNode(const void* Obj);
|
||||||
|
|
||||||
|
GraphicsNode() = default;
|
||||||
|
GraphicsNode(GraphicsNode&& Obj) = default;
|
||||||
|
GraphicsNode(const GraphicsNode& Obj) = default;
|
||||||
|
GraphicsNode& operator=(GraphicsNode&& Obj) = default;
|
||||||
|
GraphicsNode& operator=(const GraphicsNode& Obj) = default;
|
||||||
|
|
||||||
|
static Class GetClass();
|
||||||
|
|
||||||
|
std::int32_t GetID() const;
|
||||||
|
std::int32_t GetFrame() const;
|
||||||
|
std::int32_t GetTick() const;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // GRAPHICSNODE_HPP_INCLUDED
|
|
@ -63,6 +63,7 @@
|
||||||
#include "Classes/FriendList.hpp"
|
#include "Classes/FriendList.hpp"
|
||||||
#include "Classes/GameObject.hpp"
|
#include "Classes/GameObject.hpp"
|
||||||
#include "Classes/GameShell.hpp"
|
#include "Classes/GameShell.hpp"
|
||||||
|
#include "Classes/GraphicsNode.hpp"
|
||||||
#include "Classes/GraphicsObject.hpp"
|
#include "Classes/GraphicsObject.hpp"
|
||||||
#include "Classes/GroundItem.hpp"
|
#include "Classes/GroundItem.hpp"
|
||||||
#include "Classes/GroundObject.hpp"
|
#include "Classes/GroundObject.hpp"
|
||||||
|
@ -316,6 +317,8 @@ namespace Internal
|
||||||
std::int32_t GetCollisionFlags(std::int32_t X, std::int32_t Y, std::int32_t Plane);
|
std::int32_t GetCollisionFlags(std::int32_t X, std::int32_t Y, std::int32_t Plane);
|
||||||
std::vector<std::int8_t> ToByteArray(const Object& O);
|
std::vector<std::int8_t> ToByteArray(const Object& O);
|
||||||
std::vector<std::int8_t> GetKeysPressed();
|
std::vector<std::int8_t> GetKeysPressed();
|
||||||
|
std::int32_t GetGraphicsID(const Internal::Character& C);
|
||||||
|
std::int32_t GetGraphicsFrame(const Internal::Character& C);
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif // INTERNAL_HPP_INCLUDED
|
#endif // INTERNAL_HPP_INCLUDED
|
||||||
|
|
|
@ -3,6 +3,7 @@
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
void Wait(std::int64_t Duration);
|
void Wait(std::int64_t Duration);
|
||||||
std::uint64_t CurrentTimeMillis();
|
std::uint64_t CurrentTimeMillis();
|
||||||
|
|
Binary file not shown.
Loading…
Reference in New Issue