Release 1.02
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					@ -25,29 +25,32 @@ class Chat
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        typedef enum CHAT_TYPE
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					        typedef enum CHAT_TYPE
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        {
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					        {
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            SYSTEM = 200,
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					            SERVER = 0,
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            PUBLIC_CHAT = 201,
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					            PUBLIC_MOD = 1,
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            PRIVATE_CHAT = 202,
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					            PUBLIC = 2,
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            CLAN_CHAT = 203,
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					            PRIVATE_MESSAGE_RECEIVED = 3,
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					            TRADE_RECEIVED = 4,
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            _SYSTEM = 0,
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					            PRIVATE_MESSAGE_INFO = 5,
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            _PUBLIC_CHAT = 2,
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					            PRIVATE_MESSAGE_SENT = 6,
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            _PRIVATE_CHAT_INCOMING = 3,
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					            PRIVATE_MESSAGE_RECEIVED_MOD = 7,
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            _PRIVATE_CHAT_SYSTEM = 5,
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					            CLANCHAT = 9,
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            _PRIVATE_CHAT_OUTGOING = 6,
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					            CLANCHAT_INFO = 11,
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            _CLAN_CHAT = 9,
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					            TRADE_SENT = 12,
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			_CLAN_CHAT_SYSTEM = 11,
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					            ABUSE_REPORT = 26,
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			_BROADCAST_SYSTEM = 14,
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					            EXAMINE_ITEM = 27,
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			_EXAMINE_ITEM = 27,
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					            EXAMINE_NPC = 28,
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			_EXAMINE_NPC = 28,
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					            EXAMINE_OBJECT = 29,
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			_EXAMINE_GAMEOBJECT = 29,
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					            FRIENDS_LIST_ADD = 30,
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            _PRIVATE_CHAT_SYSTEM2 = 30,
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					            IGNORE_LIST_ADD = 31,
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            _AUTO_CHAT = 90,
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					            AUTOCHAT = 90,
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            _TRADE_INCOMING = 101,
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					            GAME = 99,
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            _TRADE = 102
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					            TRADE = 101,
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					            DUEL = 103,
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					            FILTERED = 105,
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					            ACTION = 109,
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					            UNKNOWN = -1
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        } CHAT_TYPE;
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					        } CHAT_TYPE;
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        static std::vector<Internal::MessageNode> GetMessages(CHAT_TYPE Type);
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					        static std::vector<Internal::MessageNode> GetMessages(CHAT_TYPE Type);
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        static std::vector<Internal::MessageNode> GetMessages(CHAT_TYPE Type, bool Sort);
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					        static std::vector<Internal::MessageNode> GetMessages(CHAT_TYPE Type, bool Sort);
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        static Internal::MessageNode GetLastMessage(CHAT_TYPE Type);
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					        static Internal::MessageNode GetLastMessage(CHAT_TYPE Type);
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					@ -2,6 +2,7 @@
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#define MAINSCREEN_HPP_INCLUDED
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					#define MAINSCREEN_HPP_INCLUDED
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#include "../../Core/Types/Box.hpp"
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					#include "../../Core/Types/Box.hpp"
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					#include "../../Core/Types/Tile.hpp"
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#include "../../Core/Classes/Character.hpp"
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					#include "../../Core/Classes/Character.hpp"
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#include <cstdint>
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					#include <cstdint>
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#include <string>
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					#include <string>
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					@ -33,6 +34,7 @@ class Mainscreen
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        static Mainscreen::CROSSHAIR_STATE GetCrosshairState();
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					        static Mainscreen::CROSSHAIR_STATE GetCrosshairState();
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        static bool IsLoggedIn();
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					        static bool IsLoggedIn();
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					        static bool IsMoving();
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        static std::string GetUpText();
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					        static std::string GetUpText();
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        static bool UpTextContains(const std::string& UpText);
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					        static bool UpTextContains(const std::string& UpText);
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					@ -42,7 +44,7 @@ class Mainscreen
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        static bool WaitIsUpText(std::uint32_t Duration, std::uint32_t Step, const std::string& UpText);
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					        static bool WaitIsUpText(std::uint32_t Duration, std::uint32_t Step, const std::string& UpText);
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        static bool WaitUpTextContains(std::uint32_t Duration, std::uint32_t Step, const std::string& UpText);
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					        static bool WaitUpTextContains(std::uint32_t Duration, std::uint32_t Step, const std::string& UpText);
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        static bool WaitUpTextContains(std::uint32_t Duration, std::uint32_t Step, const std::vector<std::string>& UpTexts);
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					        static bool WaitUpTextContains(std::uint32_t Duration, std::uint32_t Step, const std::vector<std::string>& UpTexts);
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					        static bool ClickTile(const Tile& T);
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};
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					};
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/** @} */
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					/** @} */
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