Release 1.22
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@ -58,7 +58,7 @@ namespace Globals
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inline WidgetDef BANK_ITEM_CONTAINER_WIDGET = { BANK_PARENT, 13 }; // Used for scrolling, contains all items, middle of the bank interface
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inline WidgetDef BANK_ITEM_CONTAINER_WIDGET = { BANK_PARENT, 13 }; // Used for scrolling, contains all items, middle of the bank interface
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inline WidgetDef BANK_TABS_CONTAINER = { BANK_PARENT, 11 }; // Has all Tab children
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inline WidgetDef BANK_TABS_CONTAINER = { BANK_PARENT, 11 }; // Has all Tab children
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inline WidgetDef BANK_INVENTORY = { 15, 3 }; // When the bank is open, the Inventory has it's own widgets for items
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inline WidgetDef BANK_INVENTORY = { 15, 3 }; // When the bank is open, the Inventory has it's own widgets for items
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inline std::int32_t BANK_WITHDRAW_QUANTITY_CHILDREN[6] = { 29, 31, 33, 35, 37 }; // 1, 5, 10, x, all, uses BANK_PARENT
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inline std::int32_t BANK_WITHDRAW_QUANTITY_CHILDREN[5] = { 28, 30, 32, 34, 36 }; // 1, 5, 10, x, all, uses BANK_PARENT
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inline std::int32_t BANK_ENTER_PIN_PARENT = 213;
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inline std::int32_t BANK_ENTER_PIN_PARENT = 213;
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inline WidgetDef BANK_ENTER_PIN_STATUS = { BANK_ENTER_PIN_PARENT, 10 }; // Text widget, has FIRST, SECOND, THIRD, FOURTH, Submitting in it
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inline WidgetDef BANK_ENTER_PIN_STATUS = { BANK_ENTER_PIN_PARENT, 10 }; // Text widget, has FIRST, SECOND, THIRD, FOURTH, Submitting in it
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