Release 1.78
parent
c4fe78ab68
commit
993f58b826
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@ -23,7 +23,6 @@ namespace Internal
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static Class GetClass();
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std::vector<std::string> GetActions() const;
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std::int32_t GetBorderThickness() const;
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std::int32_t GetBoxIndex() const;
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std::vector<Widget> GetChildren() const;
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Widget GetChildren(std::int32_t I) const;
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@ -40,6 +39,7 @@ namespace Internal
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std::int32_t GetModelID() const;
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std::string GetName() const;
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bool GetNoClickThrough() const;
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std::int32_t GetOutline() const;
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Widget GetParent() const;
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std::int32_t GetParentID() const;
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std::int32_t GetRelativeX() const;
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@ -159,8 +159,6 @@ namespace Internal
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IndexableData GetItemIndexableData();
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Cache GetItemInfoCache();
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Cache GetItemModelCache();
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std::int32_t GetItemSelected();
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std::int32_t GetItemSelectedIndex();
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Cache GetItemSpriteCache();
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std::vector<std::int8_t> GetKeysPressed();
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std::vector<std::int32_t> GetLevels();
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@ -211,10 +209,9 @@ namespace Internal
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std::vector<Player> GetPlayers();
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Deque GetProjectiles();
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std::int32_t GetRunEnergy();
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std::string GetSelectedItemName();
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std::string GetSelectedSpellName();
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bool GetSelected();
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std::string GetSelectedText();
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std::vector<std::int32_t> GetSettings();
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bool GetSpellSelected();
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Cache GetSpotAnimationCache();
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Cache GetSpotAnimationModelCache();
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std::vector<std::vector<std::vector<std::int32_t>>> GetTileHeights();
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@ -313,7 +310,7 @@ namespace Internal
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std::vector<std::vector<std::int8_t>> GetVisibilityMap(std::int32_t CameraPitch, std::int32_t CameraYaw);
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std::int32_t GetTileHeights(std::int32_t X, std::int32_t Y, std::int32_t Plane);
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std::int8_t GetTileSettings(std::int32_t X, std::int32_t Y, std::int32_t Plane);
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std::int32_t GetCollisionFlags(std::int32_t X, std::int32_t Y, std::int32_t Plane);
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std::vector<std::int8_t> ToByteArray(const Object& O);
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}
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#endif // INTERNAL_HPP_INCLUDED
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@ -11,11 +11,11 @@ namespace Internal
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public:
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void* Obj = nullptr;
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Object(const void* Obj = nullptr);
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Object(Object&& Obj);
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Object(const Object& Obj);
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Object& operator=(Object&& Obj);
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Object& operator=(const Object& Obj);
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Object(const void* Obj = nullptr) noexcept;
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Object(Object&& Obj) noexcept;
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Object(const Object& Obj) noexcept;
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Object& operator=(Object&& Obj) noexcept;
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Object& operator=(const Object& Obj) noexcept;
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bool operator==(const Object& O) const;
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bool operator!=(const Object& O) const;
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@ -35,6 +35,8 @@ namespace Inventory
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bool IsEmpty();
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bool IsFull();
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std::int32_t GetItemSelectedIndex();
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bool IsItemSelected();
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bool IsItemSelected(std::int32_t ID);
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bool IsItemSelected(const std::string& Name);
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