Release 0.09
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			@ -136,6 +136,8 @@ bool GetMenuVisible();
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std::int32_t GetMenuWidth();
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std::int32_t GetMenuX();
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std::int32_t GetMenuY();
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std::int32_t GetMouseX();
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std::int32_t GetMouseY();
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AttackOption GetNPCAttackOption();
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std::vector<std::int32_t> GetNPCIndices();
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Cache GetNPCModelCache();
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			@ -218,4 +220,5 @@ std::int32_t GetSettings(std::int32_t ID);
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std::int32_t GetVarbitSettings(std::int32_t VarbitSettingIndex);
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Point TileToMainscreen(const Tile& T, std::int32_t X, std::int32_t Y, std::int32_t Z);
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#endif // INTERNAL_HPP_INCLUDED
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			@ -19,6 +19,7 @@ class Paint
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        static void DrawSquare(const Box& B, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha);
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        static void DrawConvex(const Convex& C, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha);
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        static void DrawTile(const Tile& T, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha);
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        static void DrawModel(const std::vector<Point>& Model, std::uint8_t Red, std::uint8_t Green, std::uint8_t Blue, std::uint8_t Alpha);
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};
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/** @} */
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