Release 1.92

master
Kasi 2024-01-23 16:28:05 +00:00
parent 220671928c
commit 4f939a2082
6 changed files with 33 additions and 29 deletions

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@ -5,6 +5,7 @@
#include "../JavaClass/Class.hpp"
#include <vector>
#include "Nameable.hpp"
#include <cstdint>
namespace Internal
{

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@ -4,6 +4,7 @@
#include "../JavaClass/Class.hpp"
#include <vector>
#include "Matrix.hpp"
#include <cstdint>
namespace Internal
{

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@ -3,6 +3,7 @@
#include <iostream>
#include <string>
#include <cstdint>
class Logger : public std::ostream, public std::streambuf
{

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@ -482,35 +482,35 @@ namespace Globals
static std::vector<PrayerDef> PrayerDefs = // To be used with Prayer:: PRAYERS enum
{
{ "Thick Skin", 0, 5, 115, 1 },
{ "Burst of Strength", 1, 6, 116, 4 },
{ "Clarity of Thought", 2, 7, 117, 7 },
{ "Sharp Eye", 18, 23, 133, 8 },
{ "Mystic Will", 19, 24, 134, 9 },
{ "Rock Skin", 3, 8, 118, 10 },
{ "Superhuman Strength", 4, 9, 119, 13 },
{ "Improved Reflexes", 5, 10, 120, 16 },
{ "Rapid Restore", 6, 11, 121, 19 },
{ "Rapid Heal", 7, 12, 122, 22 },
{ "Protect Item", 8, 13, 123, 25 },
{ "Hawk Eye", 20, 25, 502, 26 },
{ "Mystic Lore", 21, 26, 503, 27 },
{ "Steel Skin", 9, 14, 124, 28 },
{ "Ultimate Strength", 10, 15, 125, 31 },
{ "Incredible Reflexes", 11, 16, 126, 34 },
{ "Protect from Magic", 12, 17, 127, 37 },
{ "Protect from Missiles", 13, 18, 128, 40 },
{ "Protect from Melee", 14, 19, 129, 43 },
{ "Eagle Eye", 22, 27, 504, 44 },
{ "Mystic Might", 23, 28, 505, 45 },
{ "Retribution", 15, 20, 131, 46 },
{ "Redemption", 16, 21, 130, 49 },
{ "Smite", 17, 22, 132, 52 },
{ "Preserve", 28, 33, 947, 55 },
{ "Chivalry", 25, 29, 945, 60 },
{ "Piety", 26, 30, 946, 70 },
{ "Rigour", 24, 31, 1420, 74 },
{ "Augury", 27, 32, 1421, 77 }
{ "Thick Skin", 0, 9, 115, 1 },
{ "Burst of Strength", 1, 10, 116, 4 },
{ "Clarity of Thought", 2, 11, 117, 7 },
{ "Sharp Eye", 18, 27, 133, 8 },
{ "Mystic Will", 19, 30, 134, 9 },
{ "Rock Skin", 3, 12, 118, 10 },
{ "Superhuman Strength", 4, 13, 119, 13 },
{ "Improved Reflexes", 5, 14, 120, 16 },
{ "Rapid Restore", 6, 15, 121, 19 },
{ "Rapid Heal", 7, 16, 122, 22 },
{ "Protect Item", 8, 17, 123, 25 },
{ "Hawk Eye", 20, 28, 502, 26 },
{ "Mystic Lore", 21, 31, 503, 27 },
{ "Steel Skin", 9, 18, 124, 28 },
{ "Ultimate Strength", 10, 19, 125, 31 },
{ "Incredible Reflexes", 11, 20, 126, 34 },
{ "Protect from Magic", 12, 21, 127, 37 },
{ "Protect from Missiles", 13, 22, 128, 40 },
{ "Protect from Melee", 14, 23, 129, 43 },
{ "Eagle Eye", 22, 29, 504, 44 },
{ "Mystic Might", 23, 32, 505, 45 },
{ "Retribution", 15, 24, 131, 46 },
{ "Redemption", 16, 25, 130, 49 },
{ "Smite", 17, 26, 132, 52 },
{ "Preserve", 28, 37, 947, 55 },
{ "Chivalry", 25, 34, 945, 60 },
{ "Piety", 26, 35, 946, 70 },
{ "Rigour", 24, 33, 1420, 74 },
{ "Augury", 27, 36, 1421, 77 }
};
}
}

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@ -4,6 +4,7 @@
#include "../../../Core/Classes/Ignore.hpp"
#include <functional>
#include <vector>
#include <cstdint>
namespace Ignores
{

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