Release 1.92
parent
220671928c
commit
4f939a2082
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@ -5,6 +5,7 @@
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#include "../JavaClass/Class.hpp"
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#include "../JavaClass/Class.hpp"
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#include <vector>
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#include <vector>
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#include "Nameable.hpp"
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#include "Nameable.hpp"
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#include <cstdint>
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namespace Internal
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namespace Internal
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{
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{
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@ -4,6 +4,7 @@
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#include "../JavaClass/Class.hpp"
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#include "../JavaClass/Class.hpp"
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#include <vector>
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#include <vector>
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#include "Matrix.hpp"
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#include "Matrix.hpp"
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#include <cstdint>
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namespace Internal
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namespace Internal
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{
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{
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@ -3,6 +3,7 @@
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#include <iostream>
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#include <iostream>
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#include <string>
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#include <string>
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#include <cstdint>
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class Logger : public std::ostream, public std::streambuf
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class Logger : public std::ostream, public std::streambuf
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{
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{
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@ -482,35 +482,35 @@ namespace Globals
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static std::vector<PrayerDef> PrayerDefs = // To be used with Prayer:: PRAYERS enum
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static std::vector<PrayerDef> PrayerDefs = // To be used with Prayer:: PRAYERS enum
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{
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{
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{ "Thick Skin", 0, 5, 115, 1 },
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{ "Thick Skin", 0, 9, 115, 1 },
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{ "Burst of Strength", 1, 6, 116, 4 },
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{ "Burst of Strength", 1, 10, 116, 4 },
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{ "Clarity of Thought", 2, 7, 117, 7 },
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{ "Clarity of Thought", 2, 11, 117, 7 },
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{ "Sharp Eye", 18, 23, 133, 8 },
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{ "Sharp Eye", 18, 27, 133, 8 },
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{ "Mystic Will", 19, 24, 134, 9 },
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{ "Mystic Will", 19, 30, 134, 9 },
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{ "Rock Skin", 3, 8, 118, 10 },
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{ "Rock Skin", 3, 12, 118, 10 },
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{ "Superhuman Strength", 4, 9, 119, 13 },
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{ "Superhuman Strength", 4, 13, 119, 13 },
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{ "Improved Reflexes", 5, 10, 120, 16 },
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{ "Improved Reflexes", 5, 14, 120, 16 },
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{ "Rapid Restore", 6, 11, 121, 19 },
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{ "Rapid Restore", 6, 15, 121, 19 },
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{ "Rapid Heal", 7, 12, 122, 22 },
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{ "Rapid Heal", 7, 16, 122, 22 },
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{ "Protect Item", 8, 13, 123, 25 },
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{ "Protect Item", 8, 17, 123, 25 },
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{ "Hawk Eye", 20, 25, 502, 26 },
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{ "Hawk Eye", 20, 28, 502, 26 },
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{ "Mystic Lore", 21, 26, 503, 27 },
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{ "Mystic Lore", 21, 31, 503, 27 },
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{ "Steel Skin", 9, 14, 124, 28 },
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{ "Steel Skin", 9, 18, 124, 28 },
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{ "Ultimate Strength", 10, 15, 125, 31 },
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{ "Ultimate Strength", 10, 19, 125, 31 },
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{ "Incredible Reflexes", 11, 16, 126, 34 },
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{ "Incredible Reflexes", 11, 20, 126, 34 },
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{ "Protect from Magic", 12, 17, 127, 37 },
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{ "Protect from Magic", 12, 21, 127, 37 },
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{ "Protect from Missiles", 13, 18, 128, 40 },
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{ "Protect from Missiles", 13, 22, 128, 40 },
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{ "Protect from Melee", 14, 19, 129, 43 },
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{ "Protect from Melee", 14, 23, 129, 43 },
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{ "Eagle Eye", 22, 27, 504, 44 },
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{ "Eagle Eye", 22, 29, 504, 44 },
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{ "Mystic Might", 23, 28, 505, 45 },
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{ "Mystic Might", 23, 32, 505, 45 },
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{ "Retribution", 15, 20, 131, 46 },
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{ "Retribution", 15, 24, 131, 46 },
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{ "Redemption", 16, 21, 130, 49 },
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{ "Redemption", 16, 25, 130, 49 },
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{ "Smite", 17, 22, 132, 52 },
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{ "Smite", 17, 26, 132, 52 },
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{ "Preserve", 28, 33, 947, 55 },
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{ "Preserve", 28, 37, 947, 55 },
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{ "Chivalry", 25, 29, 945, 60 },
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{ "Chivalry", 25, 34, 945, 60 },
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{ "Piety", 26, 30, 946, 70 },
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{ "Piety", 26, 35, 946, 70 },
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{ "Rigour", 24, 31, 1420, 74 },
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{ "Rigour", 24, 33, 1420, 74 },
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{ "Augury", 27, 32, 1421, 77 }
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{ "Augury", 27, 36, 1421, 77 }
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};
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};
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}
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}
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}
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}
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@ -4,6 +4,7 @@
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#include "../../../Core/Classes/Ignore.hpp"
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#include "../../../Core/Classes/Ignore.hpp"
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#include <functional>
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#include <functional>
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#include <vector>
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#include <vector>
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#include <cstdint>
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namespace Ignores
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namespace Ignores
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{
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{
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