Release 1.58
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					@ -7,7 +7,6 @@
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#include "Paint.hpp"
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					#include "Paint.hpp"
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#include "Script.hpp"
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					#include "Script.hpp"
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#include "Time.hpp"
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					#include "Time.hpp"
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#include "Globals.hpp"
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#include "Types/Tile.hpp"
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					#include "Types/Tile.hpp"
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#include "Types/Point.hpp"
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					#include "Types/Point.hpp"
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					@ -207,21 +207,21 @@ namespace Globals
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        // These are the "Sprite" widgets, these widgets' sprite IDs change when opened or closed
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					        // These are the "Sprite" widgets, these widgets' sprite IDs change when opened or closed
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        // 0 - Fixed; 1 - Resizable; 2 - Resizable + Side Panels
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					        // 0 - Fixed; 1 - Resizable; 2 - Resizable + Side Panels
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        const WidgetDef TAB_COMBAT[3]             = { { 548, 51 }, { 161, 54 }, { 164, 53 } };
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					        const WidgetDef TAB_COMBAT[3]             = { { 548, 51 }, { 161, 55 }, { 164, 53 } };
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        const WidgetDef TAB_STATS[3]              = { { 548, 52 }, { 161, 55 }, { 164, 54 } };
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					        const WidgetDef TAB_STATS[3]              = { { 548, 52 }, { 161, 56 }, { 164, 54 } };
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        const WidgetDef TAB_QUESTS[3]             = { { 548, 53 }, { 161, 56 }, { 164, 55 } };
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					        const WidgetDef TAB_QUESTS[3]             = { { 548, 53 }, { 161, 57 }, { 164, 55 } };
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        const WidgetDef TAB_INVENTORY[3]          = { { 548, 54 }, { 161, 57 }, { 164, 56 } };
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					        const WidgetDef TAB_INVENTORY[3]          = { { 548, 54 }, { 161, 58 }, { 164, 56 } };
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        const WidgetDef TAB_EQUIPMENT[3]          = { { 548, 55 }, { 161, 58 }, { 164, 57 } };
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					        const WidgetDef TAB_EQUIPMENT[3]          = { { 548, 55 }, { 161, 59 }, { 164, 57 } };
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        const WidgetDef TAB_PRAYER[3]             = { { 548, 56 }, { 161, 59 }, { 164, 58 } };
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					        const WidgetDef TAB_PRAYER[3]             = { { 548, 56 }, { 161, 60 }, { 164, 58 } };
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        const WidgetDef TAB_MAGIC[3]              = { { 548, 57 }, { 161, 60 }, { 164, 59 } };
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					        const WidgetDef TAB_MAGIC[3]              = { { 548, 57 }, { 161, 61 }, { 164, 59 } };
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        const WidgetDef TAB_CLAN[3]               = { { 548, 34 }, { 161, 38 }, { 164, 38 } };
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					        const WidgetDef TAB_CLAN[3]               = { { 548, 34 }, { 161, 39 }, { 164, 38 } };
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        const WidgetDef TAB_FRIENDS[3]            = { { 548, 36 }, { 161, 40 }, { 164, 40 } };
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					        const WidgetDef TAB_ACCOUNT_MANAGEMENT[3] = { { 548, 35 }, { 161, 40 }, { 164, 39 } };
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        const WidgetDef TAB_ACCOUNT_MANAGEMENT[3] = { { 548, 35 }, { 161, 39 }, { 164, 39 } };
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					        const WidgetDef TAB_FRIENDS[3]            = { { 548, 36 }, { 161, 41 }, { 164, 40 } };
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        const WidgetDef TAB_LOGOUT[3]             = { { 548, 37 }, { 161, 41 }, { 164, 32 } };
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					        const WidgetDef TAB_LOGOUT[3]             = { { 548, 37 }, { 161, 42 }, { 164, 32 } };
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        const WidgetDef TAB_OPTIONS[3]            = { { 548, 38 }, { 161, 42 }, { 164, 41 } };
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					        const WidgetDef TAB_OPTIONS[3]            = { { 548, 38 }, { 161, 43 }, { 164, 41 } };
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        const WidgetDef TAB_EMOTES[3]             = { { 548, 39 }, { 161, 43 }, { 164, 42 } };
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					        const WidgetDef TAB_EMOTES[3]             = { { 548, 39 }, { 161, 44 }, { 164, 42 } };
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        const WidgetDef TAB_MUSIC[3]              = { { 548, 40 }, { 161, 44 }, { 164, 43 } };
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					        const WidgetDef TAB_MUSIC[3]              = { { 548, 40 }, { 161, 45 }, { 164, 43 } };
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        //************ Combat.cpp ************//
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					        //************ Combat.cpp ************//
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