Release 2.08

master
Kasi 2024-09-06 01:28:11 +01:00
parent fd86a12a4a
commit 3619be0824
6 changed files with 9 additions and 2 deletions

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@ -26,6 +26,7 @@ namespace Internal
std::int32_t GetEntityCount() const;
std::vector<GameObject> GetGameObjects() const;
GameObject GetGameObjects(std::int32_t I) const;
std::int32_t GetOffsetOccluder() const;
std::vector<std::int32_t> GetPlaneOccluderCount() const;
std::vector<std::vector<Occluder>> GetPlaneOccluders() const;
std::vector<Occluder> GetPlaneOccluders(std::int32_t Plane) const;

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@ -340,6 +340,8 @@ namespace Internal
std::int32_t GetMenuWidth();
std::int32_t GetMenuX();
std::int32_t GetMenuY();
bool IsTileOccluded(const Tile& T);
void LockUpdate();
void UnlockUpdate();

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@ -258,6 +258,8 @@ namespace Globals
//************ Magic.cpp ************//
const std::int32_t MAGIC_SPELLS_PARENT = 218; // Used with Magic spell defs
const std::int32_t MAGIC_SPELLS_CONTAINER = 3;
const std::int32_t MAGIC_JEWELLERY_ENCHANTMENTS_BACK = 4;
typedef struct SpellDef
{

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@ -226,6 +226,10 @@ namespace Magic
bool CastSpell(const SPELL& Spell);
bool CastSpell(const SPELL& Spell, const std::string& Option);
bool SelectSpell(const SPELL& Spell);
bool IsJewelleryEnchantmentsOpen();
bool CloseJewelleryEnchantments();
}
#endif // MAGIC_HPP_INCLUDED

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@ -77,8 +77,6 @@ namespace Mainscreen
std::vector<Box> GetBlockingWidgetBoxes();
bool InRenderDistance(std::int32_t WorldX, std::int32_t WorldY, std::int32_t WorldZ, std::int32_t Plane);
}
#endif // MAINSCREEN_HPP_INCLUDED

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