Release 2.08
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					@ -26,6 +26,7 @@ namespace Internal
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            std::int32_t GetEntityCount() const;
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					            std::int32_t GetEntityCount() const;
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            std::vector<GameObject> GetGameObjects() const;
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					            std::vector<GameObject> GetGameObjects() const;
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            GameObject GetGameObjects(std::int32_t I) const;
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					            GameObject GetGameObjects(std::int32_t I) const;
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					            std::int32_t GetOffsetOccluder() const;
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            std::vector<std::int32_t> GetPlaneOccluderCount() const;
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					            std::vector<std::int32_t> GetPlaneOccluderCount() const;
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            std::vector<std::vector<Occluder>> GetPlaneOccluders() const;
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					            std::vector<std::vector<Occluder>> GetPlaneOccluders() const;
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            std::vector<Occluder> GetPlaneOccluders(std::int32_t Plane) const;
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					            std::vector<Occluder> GetPlaneOccluders(std::int32_t Plane) const;
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					@ -340,6 +340,8 @@ namespace Internal
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    std::int32_t GetMenuWidth();
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					    std::int32_t GetMenuWidth();
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    std::int32_t GetMenuX();
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					    std::int32_t GetMenuX();
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    std::int32_t GetMenuY();
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					    std::int32_t GetMenuY();
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					    bool IsTileOccluded(const Tile& T);
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    void LockUpdate();
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					    void LockUpdate();
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    void UnlockUpdate();
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					    void UnlockUpdate();
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					@ -258,6 +258,8 @@ namespace Globals
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        //************ Magic.cpp ************//
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					        //************ Magic.cpp ************//
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        const std::int32_t MAGIC_SPELLS_PARENT = 218; // Used with Magic spell defs
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					        const std::int32_t MAGIC_SPELLS_PARENT = 218; // Used with Magic spell defs
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					        const std::int32_t MAGIC_SPELLS_CONTAINER = 3;
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					        const std::int32_t MAGIC_JEWELLERY_ENCHANTMENTS_BACK = 4;
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        typedef struct SpellDef
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					        typedef struct SpellDef
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        {
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					        {
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					@ -226,6 +226,10 @@ namespace Magic
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    bool CastSpell(const SPELL& Spell);
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					    bool CastSpell(const SPELL& Spell);
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    bool CastSpell(const SPELL& Spell, const std::string& Option);
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					    bool CastSpell(const SPELL& Spell, const std::string& Option);
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    bool SelectSpell(const SPELL& Spell);
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					    bool SelectSpell(const SPELL& Spell);
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					    bool IsJewelleryEnchantmentsOpen();
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					    bool CloseJewelleryEnchantments();
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}
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					}
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#endif // MAGIC_HPP_INCLUDED
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					#endif // MAGIC_HPP_INCLUDED
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					@ -77,8 +77,6 @@ namespace Mainscreen
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    std::vector<Box> GetBlockingWidgetBoxes();
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					    std::vector<Box> GetBlockingWidgetBoxes();
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    bool InRenderDistance(std::int32_t WorldX, std::int32_t WorldY, std::int32_t WorldZ, std::int32_t Plane);
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}
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					}
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#endif // MAINSCREEN_HPP_INCLUDED
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					#endif // MAINSCREEN_HPP_INCLUDED
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