Release 2.08
parent
fd86a12a4a
commit
3619be0824
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@ -26,6 +26,7 @@ namespace Internal
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std::int32_t GetEntityCount() const;
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std::int32_t GetEntityCount() const;
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std::vector<GameObject> GetGameObjects() const;
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std::vector<GameObject> GetGameObjects() const;
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GameObject GetGameObjects(std::int32_t I) const;
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GameObject GetGameObjects(std::int32_t I) const;
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std::int32_t GetOffsetOccluder() const;
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std::vector<std::int32_t> GetPlaneOccluderCount() const;
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std::vector<std::int32_t> GetPlaneOccluderCount() const;
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std::vector<std::vector<Occluder>> GetPlaneOccluders() const;
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std::vector<std::vector<Occluder>> GetPlaneOccluders() const;
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std::vector<Occluder> GetPlaneOccluders(std::int32_t Plane) const;
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std::vector<Occluder> GetPlaneOccluders(std::int32_t Plane) const;
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@ -340,6 +340,8 @@ namespace Internal
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std::int32_t GetMenuWidth();
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std::int32_t GetMenuWidth();
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std::int32_t GetMenuX();
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std::int32_t GetMenuX();
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std::int32_t GetMenuY();
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std::int32_t GetMenuY();
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bool IsTileOccluded(const Tile& T);
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void LockUpdate();
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void LockUpdate();
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void UnlockUpdate();
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void UnlockUpdate();
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@ -258,6 +258,8 @@ namespace Globals
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//************ Magic.cpp ************//
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//************ Magic.cpp ************//
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const std::int32_t MAGIC_SPELLS_PARENT = 218; // Used with Magic spell defs
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const std::int32_t MAGIC_SPELLS_PARENT = 218; // Used with Magic spell defs
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const std::int32_t MAGIC_SPELLS_CONTAINER = 3;
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const std::int32_t MAGIC_JEWELLERY_ENCHANTMENTS_BACK = 4;
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typedef struct SpellDef
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typedef struct SpellDef
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{
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{
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@ -226,6 +226,10 @@ namespace Magic
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bool CastSpell(const SPELL& Spell);
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bool CastSpell(const SPELL& Spell);
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bool CastSpell(const SPELL& Spell, const std::string& Option);
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bool CastSpell(const SPELL& Spell, const std::string& Option);
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bool SelectSpell(const SPELL& Spell);
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bool SelectSpell(const SPELL& Spell);
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bool IsJewelleryEnchantmentsOpen();
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bool CloseJewelleryEnchantments();
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}
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}
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#endif // MAGIC_HPP_INCLUDED
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#endif // MAGIC_HPP_INCLUDED
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@ -77,8 +77,6 @@ namespace Mainscreen
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std::vector<Box> GetBlockingWidgetBoxes();
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std::vector<Box> GetBlockingWidgetBoxes();
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bool InRenderDistance(std::int32_t WorldX, std::int32_t WorldY, std::int32_t WorldZ, std::int32_t Plane);
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}
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}
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#endif // MAINSCREEN_HPP_INCLUDED
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#endif // MAINSCREEN_HPP_INCLUDED
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