Release 0.96
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					@ -17,6 +17,9 @@ class Debug
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        static void ShowConsole();
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					        static void ShowConsole();
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        static void HideConsole();
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					        static void HideConsole();
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        static void SetVerbose(bool Toggle);
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					        static void SetVerbose(bool Toggle);
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					        static void EnableInput();
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					        static void DisableInput();
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};
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					};
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					@ -75,7 +75,7 @@ class Minimap
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        static bool ClickTile(const Tile& T, std::int32_t Random = 5);
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					        static bool ClickTile(const Tile& T, std::int32_t Random = 5);
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        static bool WalkPath(const std::vector<Tile> Path, std::int32_t Distance, std::int32_t Random);
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					        static bool WalkPath(const std::vector<Tile>& Path, std::int32_t Distance, std::int32_t Random);
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        static bool IsReachable(const Tile& T);
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					        static bool IsReachable(const Tile& T);
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