Release 0.18
parent
5634b33c6c
commit
1bc8c40166
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@ -34,6 +34,8 @@ namespace Internal
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std::int32_t GetSubPoseAnimationID() const;
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std::int32_t GetX() const;
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std::int32_t GetY() const;
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std::int32_t GetIntField1() const;
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bool GetBoolField1() const;
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};
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}
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@ -19,6 +19,7 @@ namespace Internal
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std::int32_t GetLength() const;
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std::vector<MessageNode> GetLines() const;
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MessageNode GetLines(std::int32_t I) const;
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};
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}
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@ -17,6 +17,7 @@ namespace Internal
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static Class GetClass();
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std::vector<Frame> GetSkeletons() const;
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Frame GetSkeletons(std::int32_t I) const;
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};
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}
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@ -18,6 +18,7 @@ namespace Internal
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static Class GetClass();
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std::vector<Node> GetBuckets() const;
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Node GetBuckets(std::int32_t I) const;
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std::int32_t GetIndex() const;
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std::int32_t GetSize() const;
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@ -4,6 +4,7 @@
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#include "../JavaClass/Object.hpp"
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#include "../JavaClass/Class.hpp"
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#include <vector>
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#include <cstdint>
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namespace Internal
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{
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@ -16,7 +17,8 @@ namespace Internal
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static Class GetClass();
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std::vector<std::vector<Object>> GetChildren() const;
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std::vector<Object> GetChildren(std::int32_t I) const;
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Object GetChildren(std::int32_t I, std::int32_t II) const;
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};
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}
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@ -17,6 +17,7 @@ namespace Internal
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static Class GetClass();
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std::vector<Nameable> GetNameables() const;
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Nameable GetNameables(std::int32_t I) const;
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std::int32_t GetSize() const;
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};
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@ -18,7 +18,10 @@ namespace Internal
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static Class GetClass();
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std::vector<GameObject> GetGameObjects() const;
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GameObject GetGameObjects(std::int32_t I) const;
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std::vector<std::vector<std::vector<SceneTile>>> GetSceneTiles() const;
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std::vector<std::vector<SceneTile>> GetSceneTiles(std::int32_t Plane) const;
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SceneTile GetSceneTiles(std::int32_t X, std::int32_t Y, std::int32_t Plane) const;
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};
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}
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@ -22,6 +22,7 @@ namespace Internal
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DecorativeObject GetDecorativeObject() const;
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std::vector<GameObject> GetGameObjects() const;
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GameObject GetGameObjects(std::int32_t I) const;
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GroundObject GetGroundObject() const;
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std::int32_t GetPlane() const;
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WallObject GetWallObject() const;
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@ -21,6 +21,7 @@ namespace Internal
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std::int32_t GetBorderThickness() const;
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std::int32_t GetBoxIndex() const;
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std::vector<Widget> GetChildren() const;
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Widget GetChildren(std::int32_t I) const;
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std::int32_t GetHeight() const;
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bool GetHidden() const;
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std::int32_t GetID() const;
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@ -187,7 +187,6 @@ namespace Internal
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bool LoadWorlds();
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void SetWorld(const World& W);
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Node GetHashTableNode(const HashTable& Table, std::int32_t Index);
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ItemInfo GetItemInfo(std::int32_t ID);
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NPCInfo GetNPCInfo(std::int32_t ID);
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ObjectInfo GetObjectInfo(std::int32_t ID);
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@ -17,6 +17,7 @@ class Login
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typedef enum LOGIN_SCREEN_STATE
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{
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WELCOME_SCREEN,
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PVP_WORLD,
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ENTER_CREDENTIALS,
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INVALID_CREDENTIALS,
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FORGOTTEN_PASSWORD,
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