Release 1.47
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			@ -142,9 +142,9 @@ namespace Globals
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    //************ Minimap.cpp ************//
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    // 0 - Fixed; 1 - Resizable; 2 - Resizable + Side Panels
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    const WidgetDef MINIMAP_MIDDLE[3]      = { { 548, 8 }, { 161, 26 }, { 164, 26 } };
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    const WidgetDef MINIMAP_COMPASS[3]     = { { 548, 7 }, { 161, 25 }, { 164, 25 } };
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    const WidgetDef MINIMAP_CURE           = { 160, 4 };
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    const WidgetDef MINIMAP_MIDDLE[3]      = { { 548, 8 }, { 161, 27 }, { 164, 27 } };
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    const WidgetDef MINIMAP_COMPASS[3]     = { { 548, 7 }, { 161, 26 }, { 164, 26 } };
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    const WidgetDef MINIMAP_CURE           = { 160, 6 };
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    const WidgetDef MINIMAP_QUICK_PRAYER   = { 160, 14 };
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    const WidgetDef MINIMAP_TOGGLE_RUN     = { 160, 22 };
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    const WidgetDef MINIMAP_SPECIAL_ATTACK = { 160, 28 };
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			@ -197,27 +197,25 @@ namespace Globals
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        // These are the "Sprite" widgets, these widgets' sprite IDs change when opened or closed
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        // 0 - Fixed; 1 - Resizable; 2 - Resizable + Side Panels
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        const WidgetDef TAB_COMBAT[3]             = { { 548, 50 }, { 161, 53 }, { 164, 52 } };
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        const WidgetDef TAB_STATS[3]              = { { 548, 51 }, { 161, 54 }, { 164, 53 } };
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        const WidgetDef TAB_QUESTS[3]             = { { 548, 52 }, { 161, 55 }, { 164, 54 } };
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        const WidgetDef TAB_INVENTORY[3]          = { { 548, 53 }, { 161, 56 }, { 164, 55 } };
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        const WidgetDef TAB_EQUIPMENT[3]          = { { 548, 54 }, { 161, 57 }, { 164, 56 } };
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        const WidgetDef TAB_PRAYER[3]             = { { 548, 55 }, { 161, 58 }, { 164, 57 } };
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        const WidgetDef TAB_MAGIC[3]              = { { 548, 56 }, { 161, 59 }, { 164, 58 } };
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        const WidgetDef TAB_COMBAT[3]             = { { 548, 49 }, { 161, 52 }, { 164, 51 } };
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        const WidgetDef TAB_STATS[3]              = { { 548, 50 }, { 161, 53 }, { 164, 52 } };
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        const WidgetDef TAB_QUESTS[3]             = { { 548, 51 }, { 161, 54 }, { 164, 53 } };
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        const WidgetDef TAB_INVENTORY[3]          = { { 548, 52 }, { 161, 55 }, { 164, 54 } };
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        const WidgetDef TAB_EQUIPMENT[3]          = { { 548, 53 }, { 161, 56 }, { 164, 55 } };
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        const WidgetDef TAB_PRAYER[3]             = { { 548, 54 }, { 161, 57 }, { 164, 56 } };
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        const WidgetDef TAB_MAGIC[3]              = { { 548, 55 }, { 161, 58 }, { 164, 57 } };
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        const WidgetDef TAB_CLAN[3]               = { { 548, 32 }, { 161, 36 }, { 164, 36 } };
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        const WidgetDef TAB_FRIENDS[3]            = { { 548, 34 }, { 161, 38 }, { 164, 38 } };
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        const WidgetDef TAB_ACCOUNT_MANAGEMENT[3] = { { 548, 33 }, { 161, 37 }, { 164, 37 } };
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        const WidgetDef TAB_LOGOUT[3]             = { { 548, 35 }, { 161, 39 }, { 164, 30 } };
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        const WidgetDef TAB_OPTIONS[3]            = { { 548, 36 }, { 161, 40 }, { 164, 39 } };
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        const WidgetDef TAB_EMOTES[3]             = { { 548, 37 }, { 161, 41 }, { 164, 40 } };
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        const WidgetDef TAB_MUSIC[3]              = { { 548, 38 }, { 161, 42 }, { 164, 41 } };
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        const WidgetDef TAB_CLAN[3]               = { { 548, 33 }, { 161, 37 }, { 164, 37 } };
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        const WidgetDef TAB_FRIENDS[3]            = { { 548, 35 }, { 161, 39 }, { 164, 39 } };
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        const WidgetDef TAB_ACCOUNT_MANAGEMENT[3] = { { 548, 34 }, { 161, 38 }, { 164, 38 } };
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        const WidgetDef TAB_LOGOUT[3]             = { { 548, 36 }, { 161, 40 }, { 164, 31 } };
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        const WidgetDef TAB_OPTIONS[3]            = { { 548, 37 }, { 161, 41 }, { 164, 40 } };
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        const WidgetDef TAB_EMOTES[3]             = { { 548, 38 }, { 161, 42 }, { 164, 41 } };
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        const WidgetDef TAB_MUSIC[3]              = { { 548, 39 }, { 161, 43 }, { 164, 42 } };
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        //************ Combat.cpp ************//
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        const std::int32_t COMBAT_PARENT              = 593 ;
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        const std::int32_t COMBAT_PARENT              = 593;
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        const WidgetDef COMBAT_AUTORETALIATE          = { COMBAT_PARENT, 30 };
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        const WidgetDef COMBAT_SPECIAL                = { COMBAT_PARENT, 36 };
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        const std::int32_t COMBAT_STYLE_CHILDREN[4]   = { 4, 8, 12, 16 }; // Uses COMBAT_PARENT as Parent
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			@ -21,6 +21,8 @@ namespace Combat
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    bool IsPoisoned();
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    bool HasPoisonImmunity();
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    bool IsEnvenomed();
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    bool IsAutoRetaliating();
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    bool ToggleAutoRetaliate(bool Toggle);
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