2018-08-19 15:52:11 +00:00
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#ifndef INTERACTABLEPROJECTILE_HPP_INCLUDED
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#define INTERACTABLEPROJECTILE_HPP_INCLUDED
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#include "../../Core/Classes/Projectile.hpp"
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#include <vector>
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#include "../../Core/Types/Point.hpp"
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#include "../../Core/Types/Tile.hpp"
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#include "../../Core/Classes/Character.hpp"
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namespace Interactable
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{
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class Projectile : public Internal::Projectile
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{
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public:
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Projectile(const Internal::Projectile& P);
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Projectile(const Projectile& P);
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std::vector<Point> GetModel() const;
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Tile GetTile() const;
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2018-12-26 08:44:53 +00:00
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Tile GetTargetTile() const;
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2018-08-19 15:52:11 +00:00
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Internal::Character GetInteracting() const;
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bool Interacting() const;
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bool Interacting(const Internal::Character& C) const;
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};
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}
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#endif // INTERACTABLEPROJECTILE_HPP_INCLUDED
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