AlpacaLibrary/Include/Game/Tools/Settings.hpp

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#ifndef SETTINGS_HPP_INCLUDED
#define SETTINGS_HPP_INCLUDED
#include <cstdint>
#include <vector>
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namespace Settings
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{
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std::vector<std::int32_t> GetAll();
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std::int32_t GetSetting(std::int32_t SettingIndex);
std::int32_t GetSetting(std::int32_t SettingIndex, std::int32_t BitMask);
bool GetSettingBit(std::int32_t SettingIndex, std::int32_t BitIndex);
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std::int32_t GetScreenType();
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typedef enum GAMETAB
{
TAB_ACCOUNT,
TAB_CLAN,
TAB_COMBAT,
TAB_EMOTES,
TAB_EQUIPMENT,
TAB_FRIENDS,
TAB_IGNORES,
TAB_INVENTORY,
TAB_LOGOUT,
TAB_MAGIC,
TAB_MUSIC,
TAB_OPTIONS,
TAB_PRAYER,
TAB_QUESTS,
TAB_STATS
} GAMETAB;
std::int32_t GetGametabHotkey(GAMETAB Tab);
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bool IsEscToCloseInterfacesOn();
bool IsShiftClickToDropOn();
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bool IsScrollToZoomOn();
}
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#endif // SETTINGS_HPP_INCLUDED