AlpacaLibrary/Include/Core/Classes/SceneTile.hpp

32 lines
786 B
C++
Raw Normal View History

2017-12-25 23:49:48 +00:00
#ifndef SCENETILE_HPP_INCLUDED
#define SCENETILE_HPP_INCLUDED
#include "Node.hpp"
#include "../JavaClass/Class.hpp"
2018-01-09 15:25:29 +00:00
#include "DecorativeObject.hpp"
2017-12-25 23:49:48 +00:00
#include <vector>
2018-01-09 15:25:29 +00:00
#include "GameObject.hpp"
#include "GroundObject.hpp"
2017-12-25 23:49:48 +00:00
#include <cstdint>
2018-01-09 15:25:29 +00:00
#include "WallObject.hpp"
2017-12-25 23:49:48 +00:00
class SceneTile : public Node
{
public:
SceneTile();
SceneTile(const void* Obj);
SceneTile(const SceneTile& G);
static Class GetClass();
2018-01-09 15:25:29 +00:00
DecorativeObject GetDecorativeObject() const;
std::vector<GameObject> GetGameObjects() const;
GroundObject GetGroundObject() const;
2017-12-25 23:49:48 +00:00
std::int32_t GetPlane() const;
2018-01-09 15:25:29 +00:00
WallObject GetWallObject() const;
2017-12-25 23:49:48 +00:00
std::int32_t GetX() const;
std::int32_t GetY() const;
};
#endif // SCENETILE_HPP_INCLUDED