AlpacaLibrary/Include/Core/Classes/NPCInfo.hpp

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#ifndef NPCINFO_HPP_INCLUDED
#define NPCINFO_HPP_INCLUDED
#include "CacheableNode.hpp"
#include "../JavaClass/Class.hpp"
#include <vector>
#include <string>
#include <cstdint>
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namespace Internal
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{
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class NPCInfo : public CacheableNode
{
public:
NPCInfo(const void* Obj);
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NPCInfo() = default;
NPCInfo(NPCInfo&& Obj) = default;
NPCInfo(const NPCInfo& Obj) = default;
NPCInfo& operator=(NPCInfo&& Obj) = default;
NPCInfo& operator=(const NPCInfo& Obj) = default;
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static Class GetClass();
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std::vector<std::string> GetActions() const;
std::int32_t GetCombatLevel() const;
std::int32_t GetID() const;
std::vector<std::int32_t> GetImposterIDs() const;
bool GetMinimapVisible() const;
std::vector<std::int32_t> GetModelIDs() const;
std::string GetName() const;
std::int32_t GetScaleX() const;
std::int32_t GetScaleY() const;
std::int32_t GetSettingID() const;
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std::int32_t GetSize() const;
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std::int32_t GetVarbitID() const;
bool GetVisible() const;
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};
}
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#endif // NPCINFO_HPP_INCLUDED