AlpacaLibrary/Include/Game/Interfaces/GameTabs/Logout.hpp

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#ifndef LOGOUT_HPP_INCLUDED
#define LOGOUT_HPP_INCLUDED
#include "../../../Core/Types/Box.hpp"
#include "../../../Core/Classes/World.hpp"
#include "../../../Core/Classes/Widget.hpp"
#include <cstdint>
#include <vector>
/** @addtogroup GameTabs
* @{ */
class Logout
{
public:
static bool IsOpen();
static bool Open();
static bool LogoutPlayer();
static bool IsWorldSwitcherOpen();
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static bool OpenWorldSwitcher(bool OpenInventory = false);
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static bool WorldSwitcherScrollTo(Internal::World World);
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static bool WorldSwitcherScrollTo(std::int32_t WorldID);
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static bool SwitchWorld(Internal::World World);
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static bool SwitchWorld(std::int32_t WorldID);
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static std::vector<std::uint32_t> GetFavoriteWorlds();
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static Internal::Widget GetWorldWidget(Internal::World World);
static Internal::Widget GetWorldWidget(std::int32_t WorldID);
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static Internal::Widget GetFavoriteWorldWidget(std::int32_t WorldID);
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};
/** @} */
#endif // LOGOUT_HPP_INCLUDED