2023-08-26 22:00:25 +00:00
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#ifndef SKINANIMATIONFRAME_HPP_INCLUDED
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#define SKINANIMATIONFRAME_HPP_INCLUDED
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#include "../JavaClass/Class.hpp"
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#include <vector>
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#include "Matrix.hpp"
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2024-01-23 16:28:05 +00:00
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#include <cstdint>
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2023-08-26 22:00:25 +00:00
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namespace Internal
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{
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class SkinAnimationFrame : public Object
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{
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public:
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SkinAnimationFrame(const void* Obj);
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SkinAnimationFrame() = default;
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SkinAnimationFrame(SkinAnimationFrame&& Obj) = default;
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SkinAnimationFrame(const SkinAnimationFrame& Obj) = default;
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SkinAnimationFrame& operator=(SkinAnimationFrame&& Obj) = default;
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SkinAnimationFrame& operator=(const SkinAnimationFrame& Obj) = default;
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static Class GetClass();
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//std::vector<std::vector<float>> Get2DFloatField1() const;
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std::int32_t GetRedirectIndex() const;
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std::vector<Matrix> GetMatrices() const;
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};
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}
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#endif // SKINANIMATIONFRAME_HPP_INCLUDED
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